5 Great Examples Of Gamification In Online Learning

In the 21st century, everyone has made their lives more hectic to be more competitive. Technology has given a rise in people trying creative and out-of-the-box ideas. One of these excellent ideas is gamification. There are many practical gamification examples you can witness around you that give a sense of enthusiasm and curiosity.

Today, every organization applies several gamification techniques to improvise its daily operational efficiency. Gamification refers to the utilization & implementation of interesting elements in the core or functional activities in order to make a lively & engaging experience similar to playing games. This strategy helps engage more people.

Important Things To Know About Gamification

Technology has become the epitome of the modern era. Today, almost everything revolves around it. Gamification is a common example of the same. In simple words, it means involving innovative gaming elements and aspects in non-gaming areas like business, learning, stories, etc.
The ultimate aim of using this technique is to motivate the users or people and make boring things more interesting. According to the US Department of Commerce, the gamification industry is increasing rapidly, with a market value of 27.7 Trillion US $ in 2020.

In this process, experts and engineers use game programs and game mechanics like business, online courses, etc. Gamification has been an active technique used in business for a long time. But, gamification is also showing its effectiveness in the online education world by grabbing attention worldwide.

Ways Of Gamification In E-Learning

Many people have a question about how to use gamification in learning. There are many software systems and programs that design online courses in an exciting context. The following three ways will give more ideas about how elearning gamification works.

Flow Of Challenges As A Journey

In a game, a person jumps from one level to another. If they attempt a particular level and fail in it, they are required to try the level again. Similarly, such gamification features can be executed in elearning.

An engineer should design the online course in different sections. In this type, of course, a student will be required to attempt in-built challenges in every unit. These challenges will be presented as quizzes that will enhance the student’s interest.

The student will only advance to the next section when they clear a lower-tier section. In this way, they will try to complete these sections quickly and move to subsequent stages. Eventually, they will reach the final level/section and complete the course at great speed.

Interface Build-Up For Encouragement

Web designers can attract and engage students in their elearning programs by involving interactive and unique features. The interface of an online course website creates a massive difference as the color pallets, patterns, course arrangement, etc., speak a lot about the engagement rate.

The proven techniques in this segment include implementing small series of challenges leading to educational aim, quests on different levels, excellent feedback mechanism, using game elements like quality audio, films, etc.

Rewards For Completing Course

Another great way to use gamification in online education is to structure a reward system. This system will reward students who complete the course on time or those with excellence in the gaming journey. These rewards can include points, badges, medals, free membership, etc.

Top 5 Brilliant Examples Of Gamification In Online Learning/Elearning Gibi
There are numerous game elements that marketers and elearning platforms use to improve students’ motivation. The following gaming in learning and development examples will help elearning websites to involve these elements for higher user engagement.

Transformation Of Quiz Into Game

A standard survey or quiz can turn out to be a game when you include special gamification elements such as reward points. Many elearning websites provide badges to particular students who excel in the learning or assessment area.

This system helps students to be more competitive as in the final stage, the ranks are displayed to all the students and parents. This motivates students and offers a sense of achievement. There are various rewards types like badges, points, early access to the features or some questions, etc.

You can also modify these quiz-cum-games by involving video and audio effects. They can also add a time limit to make it more challenging. This strategy works in most cases because students try their best to earn more points to complete the game or course.

Pairing & Grouping Of Users

Gamification can not only improvise the elearning experience but can also aid users to get an offline learning experience. Ed-tech platforms pair up different students to get the tasks done more quickly.

When a user’s benefits are attached to another student’s tasks, it can motivate both parties. It will fasten the accomplishment process. They can complete tasks together in a partnership or a group.

When they reach the final stage of the competition first, second, or third, they receive special advantages. Additional gamification elements such as survival and killing are also added in such pairing activities.

Combination Of Realistic Scenarios And Gaming Dynamics

The concept of gamification can be used in a visually appealing way in elearning. One such example is utilizing the gaming program and dynamics in a realistic environment. In this combination, questions and quizzes are presented in the form of fast-driven and challenging real-life situations.

The student is given an avatar or a character in these real-life situations. The avatar acts as a controller of the problem or the decider of the outcome. Some reputed online education platforms also offer audio cases along with attractive visuals to enhance user experience.

Storytelling Gaming Experience

Everyone loves to hear stories. A story brings thrill and curiosity to the audience. This technique is a blend of three vital components, i.e., story, gamification elements, and studies/learning. This technique is advantageous as it binds all the course sections, chapters, modules, or questions.

Learning platforms design unique fictional stories for every student in which the user goes through tough and tricky situations. At different stages, there are advanced-level questions they need to answer, or else they lose points. In order to make the story genuine, you should involve authentic elements and characters.

Inclusion Of Maze Games Between Levels

Many elearning platforms also utilize the maze game in their learning schedule. They include this game in two ways. Firstly, they use this as a stress booster between different levels, questions, or quiz competitions.

Secondly, they put the question as a final destination in the maze. Either the student solves the maze to reveal the question or releases the answer to the question they answered earlier. The elearning gamification through this technique is one of the most impactful ways to connect with the user.


The points mentioned above give an overview of what gamification adds to elearning. Many people mistake gamification and game-based learning. There are various differences between both techniques.

Apart from the aforementioned advantages, gamification is widely used in the corporate world. Gamification elements can provide more practical and active learning mechanisms to employees.

It also enhances the productivity level by giving a continuous learning opportunity. It offers vivid features to the user to persuade them to revisit the course or chapter. Furthermore, game dynamics also provide an exciting angle to learning.

This assists the businesses in collecting & analyzing the employees’ data & performance. Considering these benefits and future prospects, the gamification industry is the new way of leading the world.